Class FRAG2


  • public class FRAG2
    extends Protocol
    Fragmentation layer. Fragments messages larger than frag_size into smaller packets. Reassembles fragmented packets into bigger ones. The fragmentation number is prepended to the messages as a header (and removed at the receiving side).

    Each fragment is identified by (a) the sender (part of the message to which the header is appended), (b) the fragmentation ID (which is unique per FRAG2 layer (monotonically increasing) and (c) the fragement ID which ranges from 0 to number_of_fragments-1.

    Requirement: lossless delivery (e.g. NAK, ACK). No requirement on ordering. Works for both unicast and multicast messages.
    Compared to FRAG, this protocol does not need to serialize the message in order to break it into smaller fragments: it looks only at the message's buffer, which is a byte[] array anyway. We assume that the size addition for headers and src and dest address is minimal when the transport finally has to serialize the message, so we add a constant (200 bytes).

    Author:
    Bela Ban
    • Field Detail

      • frag_size

        protected int frag_size
      • fragment_list

        protected final java.util.concurrent.ConcurrentMap<Address,​java.util.concurrent.ConcurrentMap<java.lang.Long,​FRAG2.FragEntry>> fragment_list
      • curr_id

        protected int curr_id
        Used to assign fragmentation-specific sequence IDs (monotonically increasing)
      • members

        protected final java.util.List<Address> members
      • local_addr

        protected Address local_addr
      • num_frags_sent

        protected java.util.concurrent.atomic.LongAdder num_frags_sent
      • num_frags_received

        protected java.util.concurrent.atomic.LongAdder num_frags_received
    • Constructor Detail

      • FRAG2

        public FRAG2()
    • Method Detail

      • getFragSize

        public int getFragSize()
      • setFragSize

        public void setFragSize​(int s)
      • getNumberOfSentFragments

        public long getNumberOfSentFragments()
      • getNumberOfReceivedFragments

        public long getNumberOfReceivedFragments()
      • fragSize

        public int fragSize()
      • fragSize

        public FRAG2 fragSize​(int size)
      • getAvgSizeDown

        public java.lang.String getAvgSizeDown()
      • getAvgSizeUp

        public java.lang.String getAvgSizeUp()
      • init

        public void init()
                  throws java.lang.Exception
        Description copied from class: Protocol
        Called after instance has been created (null constructor) and before protocol is started. Properties are already set. Other protocols are not yet connected and events cannot yet be sent.
        Overrides:
        init in class Protocol
        Throws:
        java.lang.Exception - Thrown if protocol cannot be initialized successfully. This will cause the ProtocolStack to fail, so the channel constructor will throw an exception
      • down

        public java.lang.Object down​(Event evt)
        Fragment a packet if larger than frag_size (add a header). Otherwise just pass down. Only add a header if fragmentation is needed !
        Overrides:
        down in class Protocol
      • down

        public java.lang.Object down​(Message msg)
        Description copied from class: Protocol
        A message is sent down the stack. Protocols may examine the message and do something (e.g. add a header) with it before passing it down.
        Overrides:
        down in class Protocol
      • up

        public java.lang.Object up​(Event evt)
        If event is a message, if it is fragmented, re-assemble fragments into big message and pass up the stack.
        Overrides:
        up in class Protocol
      • up

        public java.lang.Object up​(Message msg)
        Description copied from class: Protocol
        A single message was received. Protocols may examine the message and do something (e.g. add a header) with it before passing it up.
        Overrides:
        up in class Protocol
      • up

        public void up​(MessageBatch batch)
        Description copied from class: Protocol
        Sends up a multiple messages in a MessageBatch. The sender of the batch is always the same, and so is the destination (null == multicast messages). Messages in a batch can be OOB messages, regular messages, or mixed messages, although the transport itself will create initial MessageBatches that contain only either OOB or regular messages.

        The default processing below sends messages up the stack individually, based on a matching criteria (calling Protocol.accept(org.jgroups.Message)), and - if true - calls Protocol.up(org.jgroups.Event) for that message and removes the message. If the batch is not empty, it is passed up, or else it is dropped.

        Subclasses should check if there are any messages destined for them (e.g. using MessageBatch.getMatchingMessages(short,boolean)), then possibly remove and process them and finally pass the batch up to the next protocol. Protocols can also modify messages in place, e.g. ENCRYPT could decrypt all encrypted messages in the batch, not remove them, and pass the batch up when done.

        Overrides:
        up in class Protocol
        Parameters:
        batch - The message batch
      • handleViewChange

        protected void handleViewChange​(View view)
      • clearFragmentsFor

        public void clearFragmentsFor​(Address mbr)
      • clearAllFragments

        public void clearAllFragments()
      • fragment

        protected void fragment​(Message msg)
        Send all fragments as separate messages (with same ID !). Example:
             Given the generated ID is 2344, number of fragments=3, message {dst,src,buf}
             would be fragmented into:
        
             [2344,3,0]{dst,src,buf1},
             [2344,3,1]{dst,src,buf2} and
             [2344,3,2]{dst,src,buf3}
             
      • unfragment

        protected Message unfragment​(Message msg,
                                     FragHeader hdr)
        1. Get all the fragment buffers 2. When all are received -> Assemble them into one big buffer 3. Read headers and byte buffer from big buffer 4. Set headers and buffer in msg 5. Return the message